Dungeons have also been improved to include verticality.Ĭhallenging first-person combat. Each time you enter, you may be in for a nasty surprise. Like the original Ziggurat, all dungeons in the game are procedurally generated. Can you clear out the Ziggurat, or will you be merely its latest victim? Fixed fire damage buffs not being applied to enemies set on fire by Sirius' Blaze.Ziggurat 2 brings back the roguelike FPS with more monsters, weapons, and spells! As a member of a mystical order, it’s your task to explore dark dungeons and fight armies of demonic enemies with your magical powers.Fixed wrong enemy spawn location in the "Town" theme.Done several performance improvements to the "Town" theme.We've planned a new set of starter weapons (to increase initial weapon variety), a new enemy family and a new unlockable character. However, the ports are almost complete and we'll able to resume work on new content soon. The main reason behind this drought is the console ports taking more time than expected, as the new consoles (PS5 and Xbox Series) aren't as compatible with the previous generation as one would expect, and had to be treated as a whole new platform, delaying the whole process. We'd like to apologize for the lack of meaningful content updates since the game's release. ![]() We're releasing a small update today, bringing a number of small bugfixes and performance improvements done during the console port. Fixed stepping on lava while having barrier not unhiding the HUD.Should help limiting maximum VRAM/RAM usage. Music now changes when the boss is spawned in Gauntlet dungeons.Added a "resume" indicator on the main menu when there's a game in progress.Reduced fire rate reduction of the "Make sure not to miss" combat room modifier, so it doesn't feel that slow.The stats screen now shows campaign upgrades.Kraz's Trance is now stopped ahead of time when the fight ends.Adjusted a bunch of unpopular perks to make them more interesting.This level grants an increasingly powerful passive bonus (now unlocked by default). Amulets now have levels mid-run, the same as weapons.Added Photo mode to take nice pictures from weird angles!.These are linear dungeons where you can only advance. New dungeon type (campaign only): Onslaught dungeons. ![]() These treasures contain a random high level weapon, but you'll need to spend some coins to get it! New weapons: Added 4 new starter weapons, unlocked right away:.Today we're releasing a new update for the game, featuring a bunch of new content that we hope you'll enjoy! The game will have a 10% discount for the following 10 days, and you can get additional discounts with the themed bundles, such as the Army of Ruin + Soundtrack bundle or Milkstone Complete Collection bundle! We're also releasing the official Soundtrack and new bundles to get the game combined with other items (such as our previous games) at a reduced price. ![]() ![]() We believe Army of Ruin has become a great game with lots of contents to unlock and lots of fun to have while doing so, and we hope you think the same way, whether you are a new player or a returning backer!Īs always, we're eager to hear suggestions and feedback for future content, be it in the Steam forums, in the official Subreddit, or in the official Discord server! Today we're releasing the 1.0 version of Army of Ruin!ĭuring the past 8 months we've been in Early Access, we've released over 25 updates adding lots of new content and features, such as 24 playable charactes, over 100 weapons and evolutions, and over 60 different trinkets, many of which were based on the community feedback we've got during the whole process.
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